Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. of Forge World units that, at the time of printing, are supported. Additionally they are now only 26 wounds instead of 27 (including the Lancer). An all around good time here, and a genuinely nasty wrecking ball for Tyranid players. 2+ save Venatari, wtfffffffffff. The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. The Dreadclaw Drop Pod and the Chaos Terrax Pattern Termite are the big winners here, both being nasty threats that help deliver Chaos Space Marines to the battlefield in interesting ways. In a move for anyone who loves the Mole Launcher too, the squad can now have this as an attachment too rather than having to replace squad members! Likewise their Dreadnoughts also get the same damage reducing abilities to bring them inline! The command squads are obviously the more desireable option, since they get an extra attack with no extra cost, and the good news is that you dont have to include a Commander to be able to take them any more each Commander just lets you take one without using a slot. Cerastus Knight-Castigator. The Kharybdis Assault Clawmight be for you. Theycould be OK spammed withGunnery Experts. Having to use a Lord of War slot on this is, obviously, kind of terrible, but its also extremely hilarious, and has been pushed hardenough cost wise to make it at least fun to use. Moreso than almost any other faction, Chaos Space Marines have leaned on Forge World units to stay competitive in days gone by. Credit: Jack Hunter. Like with the other forces, the Xenos factions also see some tweaks and adjustments to their datasheets, along with some points updates We will be digging a little deeper into each of these factions later in the week in some more detail, but theres some great changes across the board. [2], Warhammer Community: The Codex Show (posted 9/12/2020), Forge World Webstore: Imperial Armour Compendium, Warhammer Community: Inside Imperial Armour: Compendium (26/10/20), Vol. While the dream of reloading a Deathstrike is there, and re-upping hunter-killer missiles nottotally irrelevant, we all know what this was used for re-rolls on a Baneblade and it doesnt do that any more. Just check out the contents page below! Change), You are commenting using your Facebook account. Since Veterans have a real use case at the moment, this seems honestly fantastic. The Inquisition get a couple of updated profiles for Lok and Rex bringing these guys up to date! Time will tell. All of them can outflank, too even better. It can also be overcharged, increasing strength and AP, as well as a jump to straight 6 damage, with the overcharge only potentially doing damage if you did not Remain Stationary. If any of them have game its probablyScabeiathrax, who benefits from having a whole bunch of nasty offensive options while being durable for their new cost. This website uses cookies so that we can provide you with the best user experience possible. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? The Hierophant also gets a huge points drop to 850 points from its previous cost of 2000 so hopefully we start to see more of these, as they are amazing models! A nice little boost overall. Leviathan Dreadnought. On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. Shane: No major rules changes, mostly sweeping points drops. I had emotionally prepared myself for this, but it looks like I will, in fact, be needing to change the paint scheme on my Wraithseer before putting it on a tournament table even once, as they have completely changed but at least not necessarily to the point of being unusable. While the main gun remained essentially the same, both types of sponsons got a shakeup. The big thicc dreadnought is somewhat more svelte now its dropped from toughness 8 to toughness 7, and from WS/BS 2+ down to 3+ on both. All the titans are losers (except the warhound). Today we see the new Imperial Armour Compendium up for pre order from Forge World! Out the gate as our first winner we have theHornet,because all the reasons they used to be good have pretty much stayed the same or improved. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. This isincredibly bad;for some units itll just limit to your ability to include multiples but more than likely itll just make some units unplayably bad, since theyre likely to be overcosted before you include the CP. [[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. In addition to being recommendations and not rules, theyre just kinda boring. Thank You, Patrons. Instead, weve lasered in on our areas of expertise and pulled out what we think the winners, losers and other notable changes are for each faction, aiming to give you the lowdown on the things that matter most. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. Our two favorite dreads have decided to take a little break from carrying marine lists. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. These headers then drill down further into the various factions within that bucket, detailing any specific rules or codex interactions, all the datasheets and then the points values collected together at the end of each faction in the much easier style seen in the other Codex releases for 9th edition! I think theyll kind of fight with each other for the same role, but both have their advantages. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. How many primaris can it transport? Imperial Fists Deimos Vindicator Laser Destroyer. Riding back into battle behind him areNobz on Warbikes, and these arent really priced to move but having the option is strictly better than now. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. Sadly, the loss of the OG FW index habit of just slapping BS2+ on everything big hits Tau among the hardest. It lost the ability to shoot twice. This will be a process as getting to all the factions, but for now you can find all the points including Forge World, Special Rules, Stratagems, Warlord Traits, Points, Search: The trove warhammer 40k codex. The bad news is, it now degrades in much more boring fashion, losing Movement, WS, and BS (dropping to 5+), but it doesnt lose any Attacks or Strength, so at least theres that. It did pick up the ability to use the previously 30k exclusive Twin Volkite Culverin, a heavy 8 volkite gun. We have a look through the book in our YouTube video, or keep scrolling to see our full written review as we did into the datasheets and changes, and investigate what goodies are within! For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. Shane: The Golden Boys come out mostly on top, which considering half of their unit choices are coming from this book, is quite important. Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. Then theres theGreater Brass Scorpion,which dropped 75 points while going up to 28 wounds It now also degrades in WS and BS, and so will always have 6 attacks to whiff with as it loses accuracy. The premium it pays for having built-in deep strike is massively lower than it used to be, and being able to deploy from the webway removes the worry about it getting punked straight off the board. To start with, its bumped up to 30 wounds. imperial armour compendium 9th edition pdf trove. Cool, but nothing particularly good. The basic and command squad variants go up to three wounds a pop with a 5+ FNP for 15pts each, and get slightly improved in melee from their previous incarnation, with their mounts getting a point of AP on their attacks. Corbax isnt bad, but hes not exciting, either. Yep! Combined with the contents of the new Space Marines Codex you will be able to carry the torch for these under represented armies! This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! Much the same as their imperial counterparts! I've been working on some seriously unwell looking vampires! Such a cool model and was great fun to paint up in a more modern scheme! Not only do we finally get a Titan Legions faction we can draw our army from, but we also get some massively reworked Titan profiles! Innocuous but also undeniably winners we have Tetras, which trade out their one shot, three tokens markerlight for a markerlight that just has heavy 3, while going down 5pts each to boot. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. Credit: Jack Hunter.
Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. None of these losers should be at all surprising to anyone keeping an eye on what was showing up in competitive lists. Astral Claws Ultramarines with Rapid Assault and Hungry for Battle. Fast, durable-ish units that are OK in melee is absolutely something the guard range is badly missing for 9th, so it does feel like a Krieg Vanguard or Outrider to use some of these is a genuinely plausible option. Venatari Custodians[ CORE]: Woo buddy, am I excited. Im here to talk about CHAOS! Thanks, guys.
imperial armour compendium 9th edition pdf trove - PAPADO At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! And add to that the fact that they now cost us CP and the same amount of points as the loyalist versions despite losing out on Legion Traits and Combat Doctrines and youve got a recipe for one salty Rob. So stay tuned for those articles and in the meantime, if you have any questions or feedback, drop us a note in the comments below or email us atcontact@goonhammer.com. Next, what if you want an incredibly stupid super-sized Lord of War drop pod? I never expected discontinued units to get rules in this book, its an unfortunate truth that we are only ever really going to get current tournament ready rules for models that Games Workshop still produce, however I am a little surprised that some units that you can still buy on the Forge World website do not get rules in this book that said, even with that small caveat there are an absolute truck load of units in this mighty tome! Sagittarum Guard [CORE] : Same points, but apparently the bolter half of their gun was a heavy bolter, because now it is 2 damage. Nice of you to share! We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! I reckon the Studio have done a great job here at bringing together all these profiles updated and tweaked for the new addition with baked in compatibility to their parent Codexes. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. It gets a few compensatory improvements, but nothing that makes up for the scale of increase on a unit where the appeal was how cheap slamming three on the table was. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes. (LogOut/ This 224-page hardback book provides you with all the datasheets and supporting rules you need to unleash the fury of your most powerful units in Warhammer 40,000. The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. OK, there are three major things to note here. Hellforged Leviathan Dreadnought. Finally, in terms of really big mean things, the Hierophant is an actual unit you can kind of take now, down to 850pts instead of its previous, comical 2K price tag. Engineers are less exciting they lose their weird super shotguns and are basically kind of boring. Its tougher, its way meaner on the offence, it starts with its 5++ and grows a 5+++as well if it devours something and only pays an extra 20pts for the privilege. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download.
Imperial Armour Compendium - First Look (WH40K) - YouTube Such a fun and nostalgic time painting this up - used @redgrassgames wet palettes, @duncanjrhodes and @thearmypainter paints and can't wait to paint up some more! We also see some sneak peaks at what weapons may look like in a future Astra Militarum book with a Vanquisher cannon being listed as S16, AP -4, D9 with +1 to hit Vehicles and Monsters I am suddenly very glad i went with rule of cool and armed my Krieg Leman Russ with a Vanquisher cannon! While it only has 32W, its got T9, a built in 4++ against shooting and the right keywords for Lightning Fast, making it extremely non-trivial to kill at range, especially if you stickFortune on it as well. So this makes the bombs way better against an MSU style list that huddles up as it moves around (see MARINES), but makes them much worse vs hordes. An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. Out of the other units, theTesseract Ark also got cheaper (especially if you swap the cannots to particle beamers) but its tough to say if it truly ends up as a winner because of the change to Quantum Shielding, which is definitely a major downgrade on it. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. The Hellcrusher claws have added a sweep mode for clearing out smaller units very helpful and the Scorpion cannon now fires 15 S5 1 damage shots instead of 10 S6 2 damage shots.
SYNLAB HAUTS DE FRANCE Company Profile - Dun & Bradstreet We were very lucky to receive a copy of Imperial Armour Compendium a little early from Games Workshop to review and share the content with you all! Adrasite Spears remain unchanged (and mostly garbage anyway). Fundamentally, you spend 130pts on a unit and they have a very strong chance of popping out of DS and immediately picking up 100pts+ of Gravis models. Welcome to the Imperial Armour Compendium . Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Both options are now a pretty substantial firepower boost. At that point, given their defensive profile and the fact that they can just flatten stuff in melee, I think theres a plausible argument for trying three of these as a silly gimmick build. There are two wide-reaching rules for marines. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. Not a huge change, but really impactful vs some targets.
Warhammer 40k codex release dates and news 2023 - Wargamer Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. All of them got boosts and points drops. Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. Its also a really well organised book making it much easier to use both during a game and while creating your list. Losing the grav rule hurts, especially against potential reserve charges. Drukhari only have two options, and theyre both kind of fine. So yeah, 2+ save, and 5 points cheaper for what you probably were already doing with this unit. Still immunity to melta extra damage? Rob: Surprise! As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues!