480 Loyalty Missions now only require you to talk with a Squad Mate once after recruiting them before unlocking. The Claymore has a fairly long reload time. Fire Rate M-358 Talon Location. In C-Sec HQ, from the dark hallway, you will find one office locked. 10 For more information, please see our It uses twice the ammo of the Eviscerator to get the same job done. On top of that, the damage is does charged is barely more than one shot from the Eviscerator. The M-300 Claymore Heavy Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3. Elanus Risk Control. Geth Pulse Rifle 1.25 Geth pulse rifles are comparable to a standard stock assault rifle, but finely balanced with low-recoil and incredibly high accuracy. Automatic This page documents all of the significant and notable changes. Mass Effect 2 M-22 Eviscerator General Stats Type Shotgun Location Cerberus Weapon and Armor LE: Normandy SR-2 Accuracy Low Recoil Moderate Fire Mode Semi-Automatic Fire Rate 48 RPM Ammo Per Clip 3 Damage & Bonus Multipliers Base 36.8 (294.4) Armor 1.25 Shields 1.25 Barrier 1.25 Spare Ammo Capacity Default 12 Armor Pack 13 Upgraded 24 Both 25 Starting to charge a shot by holding down the fire button causes the damage to ramp up quickly, though it takes some time to reach the maximum charge for maximum damage; maximum charge can be heard from the sound of the charging effect reaching a plateau and also seen visually; only fully charged shots will expend two ammo. M-300 Claymore is manufactured by Krogans. FEATURES Over time, however, they prove unreliable and difficult to repair. This weapon can be used by Garrus, Grunt, Legion, Samara/Morinth, and Zaeed. 400 I suck at it. The resolution of the holograms, such as those used when Shepard talks with the Illusive Man and the Council, has been increased. Textures have been upscaled for 4K presentation using smart AI, using the original uncompressed textures as the starting point. Its ammunition is more specialized than those of our shotguns, but it's not hard to make or modify. According to the in-game Codex, this is because the fire rate follows a variable. 480. ), On the table near the graybox or awarded at the end of Kasumi: Stealing Memory. Personally I prefer the Geth Plasma Shotgun, its better at range, more ammo in the magazine and the charged shot is incredibly damaging. When fully upgraded and with the right mods can be pared with the M-300 Claymore and M-98 Widow on damage scale. MASS EFFECT LIGHT Up Omni-Blade Replica Bioware - EUR 74,67. Clip Size Mass Effect 3. The Geth Pulse Rifle can only be acquired on Hardcore or Insanity difficulty setting during Tali's recruitment mission at Haestrom. If you wanna shoot from cover with an AR, then why the hell are you playing Vanguard? Recoil High By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the projectiles as they exit the weapon. Shepard's Onyx Heavy Armor in the Normandy. The M-300 Claymore can be found during the Attican Traverse: Krogan Team, inside the first building. Moderate It's usable at any range, has lock on, has the highest damage of any shotgun (Full charge one shots any normal enemy through shields and health), doesn't use ammo for some reason, I guess because it's a plasma weapon, I don't even bring any other guns with me anymore, just that by itself on Insanity. A cell of ours acquired an interesting weapon from the geth. After launching a mining Probe, a marker is placed at that spot on the planet. Upgraded Fire Rate Oh right, and you can also charge it for it to deal more damage. Because of the high damage, the Claymore is very effective regardless of what kind of protection the enemy has. ZU VERKAUFEN! Weapons are randomly rewarded through purchases of item packs. Ammunition Damage Damage Location 12% Clip Size And no, none charged up shot against an Eviscrator, the Eviscerator wins in the damage department on armored targets. 40 This makes it a viable choice for power-oriented characters and classes. Upgraded However, due to the required charging interval, this will not increase DPS. Legendary Edition also allows you to select modes to favour the resolution quality or the frame rate. Pickup Amount (Min - Max) Assault Rifle You're browsing the GameFAQs Message Boards as a guest. Pistols are generally a poor weapon choice for any squadmate unless its squad ammo with Scorpions or Liara with an Acolyte. Semi-Auto Weight While it is a fraction behind in one category, and a good long jump ahead in the other two. After a rehaul of its kinetic dampening system, the Claymore is being rolled out again. Pretty vanilla otherwise, but it has got good damage and is dependable for killing Blood Pack mercs and LOKI Mechs. M-5 Phalanx. Location Unlike with most shotguns, squadmates armed with this weapon keep their distance from enemies instead of closing in. Weapons are randomly rewarded through purchases of item packs. 37% Accuracy Mass Effect Wiki is a FANDOM Games Community. 80% 1 You will need to make frequent trips to ammo crates or use, When combined with the passive class power. Shield. Ammunition This will still do the. Reserve Shotguns are one of the Weapon types in Mass Effect 2. 10 While the Geth Pulse Rifle doesn't have a crosshair even when zoomed in, it has pinpoint accuracy and near-zero recoil, making headshots and sustained fire incredibly easy. Grunt never gets into point blank range. Fire Rate A guide for the diffrent upgrades to the Normandy and it's crew you can get by talking to each crewmember. Similarly to Mass Effect 1, the Presidium has been updated to look closer to its appearance in Mass Effect 3, being more white, having aerial traffic, and the bridges being in the "Huerta Memorial" style. This three-barrelled geth weapon fires miniature but potent cluster rounds of superconducting projectiles and has a longer range than standard shotguns. Sniper - Black Widow / Krysae. Location This has the side effect of it being heard during the scene where Liara visits the Captain's Cabin, so we recommend turning it off before initiating it. ALL RIGHTS RESERVED. Hint: search for videos from 10 - 11 years ago when Mass Effect 2 first came out. The Geth Plasma Shotgun does not benefit from bonus headshot damage. The higher-quality Spacer outfits from Mass Effect 3 now replace their Mass Effect 2 versions. Moderate Capacity Geth Plasma Shotgunis manufactured by Geth Armory. A fully charged shot expends two ammo instead of one. The "dummy" characters visible in the Embassies area of The Presidium now use their Mass Effect 3 versions, which move slightly rather than remaining completely still. I would have gone with the Krogan shotty because I love the look and my vanguard Shep is a wannabe Krogan but it plays horribly. This shotgun can also be found in. Clip Size To open it, follow the path to the. Fitting the rifle with an. Automatic Sponsored. Starter weapon. There are already a few excellent weapon mods that the add ME guns to Xcom, therefore this pack only includes weapons that aren't available yet. Overall, this weapon should be more effective against shields and barrier than a battle rifle, but will likely have less armor penetration capability. It is also purchasable from Cipritine Armory post-mission if it was missed. Shotguns are brute force Weapons that deal tremendous damage at close range. Singleplayer I like to use this. Fire Mode Good base damage, and unlike every other shotgun, it fires in a set pattern that allows it to be used even in the mid-range, making it ideal for more ranged classes like Adept. Location They may have a slow rate of fire, but if a shell is delivered point-blank, you may need only one squeeze of the trigger All Shotguns in Mass Effect 2 All Weapons Assault Rifles Heavy Pistols Shotguns Sniper Rifles Good range, ammo capacity and damage. Reserve Recoil 1 11 Default Geth Shotgun does 156.50 to 556.43, depending on how many of it's 3 projectiles hit, and it it's been charged or not. You need to decide for yourself what works best for your playstyle. 10% The shotgun consumes two rounds per shot when charged more than halfway. Press question mark to learn the rest of the keyboard shortcuts. Deals high damage at short range; less effective at long range. SPOILER. Geth Plasma Shotguncan be used by the following Class: Geth Plasma Shotguncan be used by the following Squad Members: Contributions to Fextralife Wikis are licensed under a. The resolution of the distortion effect on the "Morality Sun" visible outside the Illusive Man's office has been increased. . Collector Cruiser Its high accuracy and rate of fire makes the Pulse Rifle excellent for suppressive fire, especially when enhanced with, The Pulse Rifle's main drawback is its low damage per shot, as this forces the player to remain out of cover for longer than with weapons like the. Reserve The Pulse Rifle rips through shields and barriers but has a noticeable lack of punch against armor. 1 / 10. The Geth gun is a good choice if you're playing a longer ranged class or style. Despite this, it can still be charged even when only a single round remains in its magazine. The Pulse Rifle is very accurate, and very few of the shots will miss an enemy at medium range, even on full auto. 33% Vice Admiral Shannon Foraker, Republic of Haven. 1.5 Its weight, even when fully upgraded, is immense, making it difficult to use with a power-oriented player. 11 Weapons are randomly rewarded through purchases of item packs. The ammo for both guns are equal, so you'll run out of ammo on the Geth Plasma Shotgun before the Eviscerator if you have to constantly charge up shots. The Mass Effect 3 M-300 Claymore model is much smaller than the one used in Mass Effect 2. Haestrom Best weapons by type. I couldn't one shot Vorcha with the Geth gun but I do all the time with the latter. The graph below details the specific targets the game will aim for depending on the console platform and graphical mode. Geth Plasma Shotgun. The sheer capacity of the Geth Pulse Rifle means that it is suitable for taking on practically any threat. 3-4. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the projectiles as they exit the weapon.
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